Fallen Pit

Apr 2015 - Jul 2015

Project Group Size: Solo

Development Time: 4 months

Dishonored came out during I was in high school and I was starting learn unity. I loved both so I thought why not combine them. I've made melee systems, combat AI, stealth system, crowd AI, dialogue tree and various particle and camera effects. I learned so much while making these systems. I've worked on this project quite a while. I've made a few dev-logs and videos during development

Highlight Of The Project

Melee system with parry